Rhode Island
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1-6682
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05-0155090
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(State or other jurisdiction
of incorporation) |
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(Commission File Number)
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(IRS Employer
Identification No.) |
1027 Newport Ave., Pawtucket, Rhode Island
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02862
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(Address of principal executive offices)
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(Zip Code)
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10.1 | Amendment of the Marvel License Agreement, dated July 19, 2013, by and among Hasbro, Inc., Marvel Characters B.V. and Spider-Man Merchandising L.P. (Portions of this agreement have been omitted pursuant to a request for confidential treatment under Rule 24b-2 of the Securities Exchange Act of 1934, as amended.) |
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HASBRO, INC.
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By:
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/s/ Deborah Thomas
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Name:
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Deborah Thomas
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Title:
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Executive Vice President and Chief Financial Officer
(Duly Authorized Officer and Principal Financial Officer)
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Date: July 25, 2013
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Exhibit No.
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Description
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10.1
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Amendment of the Marvel License Agreement, dated July 19, 2013, by and among Hasbro, Inc., Marvel Characters B.V. and Spider-Man Merchandising L.P. (Portions of this agreement have been omitted pursuant to a request for confidential treatment under Rule 24b-2 of the Securities Exchange Act of 1934, as amended.)
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(i)
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Marvel Characters B.V., with an office at 1600 Rosecrans Avenue, Manhattan Beach, CA 90266 ("Marvel");
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(ii)
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solely with respect to characters based on movies and television shows featuring Spider-Man and produced by Sony Pictures Entertainment Inc., Spider-Man Merchandising L.P., with an office at 1600 Rosecrans Avenue, Manhattan Beach, CA 90266 ("LP" and, together with Marvel, "Licensor"); and
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(iii)
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Hasbro, Inc., a Delaware corporation, located at 1027 Newport Ave., Pawtucket, R.I. 02862-1059 (together with all of its subsidiaries and affiliates, referred to as "Licensee").
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1.
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Licensed Category Revisions. Effective January 1, 2014, Section 1(c) of the Agreement is deleted and replaced by the provisions set forth on Schedule 1 hereof. References in the Agreement to Licensed Categories shall continue to apply by number even where category name has changed. For example, the reference in Note 2 of the Agreement's Section 1(d) to "Licensed Category #6 (Feature Plush)" shall be read as a reference to "Licensed Category #6 (Animatronic Feature Plush (Figural or Non-Figural))".
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2.
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Expiration Date Provisions.
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a.
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Section 1(e), "Expiration Date", of the Agreement is deleted in its entirety and replaced by the following:
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(i)
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sales (wholesale) to be made no earlier than six (6) months before the Expiration Date;
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(ii)
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manufacturing to be performed no earlier than six (6) months before the Expiration Date; and
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(iii)
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shipment to begin no earlier than two (2) months before the Expiration Date;
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b.
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Section 3(c) of the Agreement is deleted in its entirety and replaced by the following:
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3.
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Exclusivity. Effective January 1, 2014, Section 1(f) of the Agreement ("Exclusive/Non-Exclusive") is deleted in its entirety and replaced by the following:
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a.
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Except for the exceptions specifically set forth in the Licensed Category descriptions in Section 1(c), the license granted to Licensee under this Agreement shall be exclusive. Any exclusivity granted hereunder is subject to (i) Licensee not being in material and uncured default under this Agreement, (ii) any other provisions hereof under which exclusivity may be removed or under which exclusivity is limited generally, (iii) applicable law and (iv) pre-existing obligations of Licensor.
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b.
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c.
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d.
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************************************************************************
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4.
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Royalty Rate Revisions. Effective January 1, 2014, Section 1(g) of the Agreement is deleted and replaced by the provisions set forth on Schedule 2 hereof.
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5.
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Minimum Royalty Guarantee.
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a.
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The "Minimum Royalty Guarantee" row of Section 1(h) of the Agreement is deleted in its entirety and replaced by the following:
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(h) Minimum Royalty Guarantee:
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One Hundred Million Dollars (U.S. $100,000,000) plus the amount of any Performance Advances payable in accordance with this Section 1(h), including all such amounts previously paid by Licensee under this Agreement prior to the Amendment Effective Date. In no event shall the Minimum Royalty Guarantee exceed Three Hundred Twenty Million Dollars (U.S. $320,000,000). In furtherance, and not in limitation, of the foregoing, at such time as the Licensee has paid an aggregate of $320,000,000 in advances, inclusive of all Performance Advances called for by this Section 1(h), and including all such amounts previously paid by Licensee under this Agreement prior to the Amendment Effective Date and other advances paid by Licensee pursuant to this Agreement, then Licensee will no longer be required to make any future advance payments, including, without limitation, any advance payments in connection with any Mega Property Qualifying Theatrical Releases or Qualifying Marvel Releases that occur during the remainder of the Term.
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b.
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In Section 1(h) of the Agreement, Note #1 is deleted in its entirety and replaced by the following:
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c.
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In Section1(h) of the Agreement, Subparagraphs A and B are deleted in their entirety and replaced by the following:
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6.
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Reservation of Rights. The following is added at the end of Section 4 of the Agreement, immediately after subsection b. thereof:
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c.
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Nothing in this Agreement shall restrict the right of any theme parks, retail stores, and their associated catalogs or websites that transact business with consumers using the "Disney" name in the name of their storefront (or in the name of their catalog/online equivalent) (e.g., Walt Disney World Resort, Disney Store, and disneystore.com) and/or retail stores that do not use "Disney" in the name of their storefront but which are located within Disney properties (e.g., the "Emporium" store located in Main Street U.S.A. within Disneyland Park, or "Vault 28" located in Downtown Disney, Anaheim), in each case, that are (i) owned and/or operated (in whole or in part) by Licensor or its Affiliates and/or (ii) operated by any third party with Licensor's or its Affiliates' authorization, whether by way of license, joint venture, franchise, ownership (in whole or in part) or otherwise, to develop, produce (or have produced), source, promote, market, advertise, sell, distribute and/or give away, during the Term and in the Territory, merchandise featuring any part of the Property that is similar or identical to the Licensed Articles. The foregoing shall not apply to so-called "shop-in-shop" or "pop-up-shop" Disney-themed retail areas or kiosks that are located within or operated by non-Disney third-party retailers.
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d.
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e.
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7.
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Digital Media. A new "Section 4A – Digital Media" is added to the Agreement, reading in its entirety as follows:
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a.
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For the avoidance of doubt, without limiting the generality of this Agreement, and notwithstanding anything in this Agreement to the contrary: Except for the Marketing Games described below, and other than as incorporated in Electronic Hand Held Games licensed hereunder, Licensee shall have no rights to use the Licensed Property in connection with Digital Media.
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b.
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Notwithstanding the foregoing, subject to Licensor's approval rights under this Agreement, and solely for the purpose of advertising and promoting the Licensed Products, Licensee shall be permitted to directly advertise and promote the Licensed Products on and through "Standard Digital Marketing". "Standard Digital Marketing" means marketing via: (i) a static or marketing website (i.e., without interactive gaming elements), (ii) banner and/or video (e.g., YouTube) ads, (iii) SMS/Text messaging, (iv) a social network "brand" page, (v) a "software as a service" destination (e.g., This Moment's Distributed Engagement Channel), provided that this does not include games of any kind, or (vi) a digital storefront that offers Licensed Articles for sale, that (in each of the above cases) is made available to the consumer without charge (other than any applicable fees for use of wireless, mobile or other facilities for data transmission that are equally applicable to all sites or applications accessed using such facilities). Standard Digital Marketing, however, shall not include downloads, games or interactive activities. Examples of downloads, games or interactive activities are, without limitation, video games (including, without limitation, mobile games, casual games, twitch games, mini-games, console games and core games), interactive arts and crafts, digital currency, interactive coloring and activity, screensavers, eBooks, digital comics, wallpapers, soundboards, video or static e-cards, photo/video editors, voice changers, interactive trivia/fun facts, 2D/3D printables, and ringtones. Standard Digital Marketing shall be treated as Associated Materials hereunder and shall be subject to all provisions related thereto, including, without limitation, the requirement of prior written approval by Licensor at all stages of development.
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c.
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For purposes of this Agreement, "Digital Media" shall mean digital or interactive products or experiences, in any and all media, forms and platforms, now known or hereafter devised, including, without limitation:
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(i)
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digital comics;
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(ii)
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motion comics;
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(iii)
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interactive/video games;
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(iv)
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avatars;
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(v)
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virtual worlds, virtual goods or items;
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(vi)
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digital offerings (e.g., icons, screensavers, wallpapers, and ring tones);
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(vii)
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radio-frequency identification or near field communication (RFID/NFC);
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(viii)
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augmented reality; and
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(ix)
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software programs and applications or "apps" (including mobile/wireless);
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d.
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Licensor shall discuss in good faith with Licensee the possibility of permitting Licensee to include, at its sole cost and expense, on a non-exclusive basis and subject to prior rights, non-revenue generating (including, without limitation, free to the consumer, with no advertising, no for-pay elements, no microtransactions), video games intended solely to drive incremental sales of Licensed Articles (excluding co-branded Licensed Articles) ("Marketing Games"), by requiring the consumer to buy a Licensed Article in order to obtain a unique code or key or similar unique access control method required for each consumer to access or unlock the Marketing Game. For the avoidance of doubt, Licensed Products may not themselves interact with Marketing Games. In no event will Licensor approve more than ***** Marketing Games per year, provided that Licensee acknowledges and agrees that Licensor is not making any assurances that any such Marketing Games will actually be approved in any year. Marketing Games shall be treated as Associated Materials hereunder and shall be subject to all provisions related thereto, including, without limitation, the requirement of prior written approval by Licensor at all stages of development. In addition, Licensor may impose any commercially reasonable restrictions on the Marketing Games, including, without limitation, restrictions on:
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(i)
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release dates and the period Marketing Games are available (e.g., blackout periods around theatrical releases and game releases);
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(ii)
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characters (e.g., limited to "Classic" versions of characters, multiple families in equal prominence);
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(iii)
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genres (e.g., physics games, shooter games);
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(iv)
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budget;
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(v)
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developer;
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(vi)
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platform (e.g., limited to PC on a browser);
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(vii)
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technical features (e.g., number of players, persistence);
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(viii)
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social networking;
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(ix)
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advertising channels;
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(x)
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user generated content;
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(xi)
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age of participants;
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(xii)
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data collection;
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(xiii)
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code ownership;
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(xiv)
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Localization/languages; and
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(xv)
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territory.
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e. | If Licensee wishes to explore the possibility of exploiting Licensed Articles that interact with Digital Media other than by means of Standard Digital Marketing and Marketing Games, then Licensor agrees to discuss such potential exploitation with Licensee in good faith; provided that Licensee acknowledges and agrees that Licensor's approval of any such exploitation: (i) shall be in Licensor's sole and absolute discretion, (ii) may entail additional consideration from Licensee to Licensor (e.g., minimum royalty guarantees, royalty rates, marketing/ad commitments), and (iii) may entail an additional agreement. |
8.
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Territorial Minimum Guarantees. The following is added at the end of Section 1(h) of the Agreement:
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(a)
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Definitions.
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(i)
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"MG Period 1" means Fiscal Years 2014, 2015 and 2016. Here and below, "Fiscal Year" shall be defined as Licensee's fiscal year is described in Section 5(a)(iii) hereof.
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(ii)
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"MG Period 2" means the Fiscal Years 2017 and 2018.
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(iii)
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"MG Period 3" means the Fiscal Years 2019 and 2020, subject to extension with respect to any Term Final Year Releases that trigger an increase in Licensee's minimum guarantee under this Agreement.
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(iv)
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MG Period 1, MG Period 2 and MG Period 3 are the "MG Periods."
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(v)
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The "MG Territories" and the "Territorial Allocation Percentages" are as set forth immediately below.
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MG Territories
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Territorial Allocation Percentages
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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********
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(vi)
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The "MG Measurement Date" for each MG Period means the date on which royalty statements for international sales by Licensee are due under this Agreement for the period that includes the last day of that MG Period.
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(vii)
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The "2013 Shortfall" means the amount, if any, by which *****************************************************************************************************
**********************************************.
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(viii)
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For each MG Period, the "Territorial Minimum Guarantee" for each MG Territory shall equal the product of:
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(b)
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Payment of Shortfall. On the MG Measurement Date for each MG Period under this Agreement, Licensee shall pay the Territorial Shortfall for each MG Territory, if any, to Licensor. For purposes of this Agreement, the "Territorial Shortfall" shall mean, with respect to each MG Territory, the amount, if any, by which the Territorial Minimum Guarantee for that territory and for that MG Period exceeds the sum of (i) the earned royalties reported by Licensee to Licensor for that MG Territory and for that MG Period and (ii) ************* reported by Licensee to Marvel Characters B.V. for that MG Territory and for that MG Period. The applicable MG Territory for purposes of this subsection shall be determined, in all cases, in a manner consistent with the determination (with respect to country or territory) made for purposes of determining the applicable Good Toy A Price for the Net Sales in question. In the event, however, that the sum of Licensee's earned royalties and *************** worldwide in the aggregate properly reported by Licensee for any MG Period is less than the sum of all Territorial Minimum Guarantees worldwide in the aggregate for that MG Period (with the amount of the difference being an "Underage"), then the amount of the Underage shall be deducted from the aggregate amount of Territorial Shortfall payments that Licensee is required to make hereunder with respect to that MG Period.
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(c)
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Shortfalls in Excess of *** of Territorial Minimum Guarantee. If a Territorial Shortfall exceeds *** of the applicable Territorial Minimum Guarantee (regardless of whether the full amount of the Territorial Shortfall is payable by Licensee in accordance with the previous subsection), then:
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(i)
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Each Territorial Minimum Guarantee for the applicable MG Territory for MG Periods after the MG Period with respect to which the Territorial Shortfall occurred ("Future MG Periods") shall be *** of what it would otherwise have been; and
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(ii)
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During Future MG Periods, all of Licensee's rights under this Agreement in the applicable MG Territory shall be non-exclusive.
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(d)
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Consultation Prior to MG Measurement Date. Starting no later than twelve (12) months prior to each MG Measurement Date, Licensee shall, with respect to each MG Territory, consult with Licensor on the question of whether, and to what extent, a Territorial Shortfall is expected in that MG Territory.
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9.
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Material Adverse Change. A new Section 3(e) is added to the Agreement, reading in its entirety as follows:
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10.
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Integrity of Amendment. This Amendment contains and embodies the entire agreement and understanding of the parties concerning the subject matter hereof. No warranties, representations, understandings, inducements, promises, guarantees, agreements or conditions, express or implied, not expressly contained herein, have been made or shall be enforceable by any party concerning the subject matter hereof.
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11.
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Other Matters. This Amendment may be executed in counterparts, which together will constitute one agreement. Except as expressly modified herein, the Agreement shall remain in full force and effect and is hereby reaffirmed by the parties. To the extent that this Amendment is inconsistent with any provision in the Agreement, the terms of this Amendment shall prevail.
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MARVEL CHARACTERS B.V.
By: _/s/ Alan Fine
Name: Alan Fine
Title: Authorized Signatory
Date: July 19, 2013
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HASBRO, INC.
By: /s/ David D.R. Hargreaves
Name: David D.R. Hargreaves
Title: EVP and Chief Strategy Officer
Date: July 19, 2013
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SPIDER-MAN MERCHANDISING L.P.
By: Marvel Characters, Inc. as General Partner
By: _/s/ Alan Fine
Name: Alan Fine
Title: Authorized Signatory
Date: July 19, 2013
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1.
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Action Figures **********: defined as "action figures" in all sizes in all plastic (e.g., pvc/abs) or other similar synthetic materials or combination of materials (but excluding plush and porcelain), with or without batteries or other electronics, including Action Figures Capable of Being Assembled or Disassembled (as defined below), as this category is generally understood within the boy's action segment of the toy industry on the date hereof and all Related Accessories, as defined below. This category includes Related Accessories, defined as (i) weapons, vehicles, playsets, and similar accessories conceived, designed, marketed and sold for interaction with Licensee's Action Figures (for example, Spider-Man action figures with Spider-Man motor-cycle designed and built to scale), and (ii) carrying cases *******************************, in the case of both (i) and (ii) except for ***************************************************. Vehicles, carrying cases and playsets may be sold with or without action figures, however weapons and all other accessories may be sold only with action figures.
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2.
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Flying Action Figures **********: defined as any figure (articulated or non-articulated) that can be, by hand or by air pump, projected, launched, fired, or propelled through the air or whose primary play pattern is to take place in mid-air. The Flying Action Figures shall not be motorized nor electronically powered nor shall they be tethered, remote, radio and/or infra-red controlled. Notwithstanding the foregoing, Licensee may use limited radio control or infrared technology to allow for the in-air separation of the Action Figure and its attachments (planes). For the avoidance of doubt, Licensor reserves all rights to flying figures that are motorized, electronically powered, tethered or remote or radio and/or infra-red controlled. ***********************************************************************************************
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3.
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Articulated Figural Backpack Clips/Backpack Danglers **********: defined as figurines attached to a clip intended to be attached to backpacks. Notwithstanding the foregoing, non-articulated figural backpack clips that can be attached and detached from a backpack (not sold separately) and sold to the "back to school" buyer are specifically excluded from this Licensed Category.
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4.
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Licensee's Proprietary "Attacktix" Branded Figure Tactics Game **********, or any similar product offered by Licensee under a different proprietary name: defined as the existing Hasbro figure-based strategy and tactics tabletop game of this name which includes action features in each figurine, as well as substantially similar variations and extensions thereof which may be done in the future, under either the "Attacktix" name or a different proprietary name of Licensee, if the gaming execution remains substantially similar to Attacktix.
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5.
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Non-Costume/Non-Dress Up Action and Role-Play Weapons and Accessories **********: defined as pretend-play wearable accessories, which embody and/or emulate key powers and/or re-produce key accessories of Marvel Super Heroes. Sold with or without wall decals. This Licensed Category does not include prop replicas.
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6.
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Animatronic Feature Plush (Figural or Non-Figural) **********: in all styles/types, sizes and materials. Feature Plush is defined as Plush with animatronics, electronic or mechanical interactive features or attributes (i.e. lights, sounds or movement). "Animatronic Feature Plush" is a subset of Feature Plush and is defined as any Plush with animatronics (i.e., any ability for any part of the Plush product (such as arm(s), head, leg(s), tail, body, etc.) to move or have any form of mobility (including, without limitation, such as by dancing, swinging, moving an appendage or fighting) which movement or mobility is powered by battery, electrical, mechanical or any other sources of power, including wind-up mechanisms, springs or other mechanisms which can power mobility or motion in a manner that mimics mechanical devices. By way of example only, "Itsy Bitsy Spider-Man" and "Rock Star Mickey" would each be considered Animatronic Feature Plush.
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7.
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Non-Animatronic Feature Plush (Figural or Non-Figural) and Basic Plush (Figural or Non-Figural) **********: in all styles/types, sizes and materials. Basic Plush is any plush which does not incorporate any animatronics, electronic or mechanical interactive features or attributes (i.e. lights, sounds or movement). "Non-Animatronic Feature Plush" is defined as Plush which contains electronic interactive features or attributes, such as lights and/or the ability to make sounds, but which does not contain animatronics. Non-Animatronic Feature Plush may also have features on the product that can move when being directly handled by a person, such as an arm that a child can move back and forth with his/her hand, or a mouth that opens or a limb that moves when a child squeezes the Plush. But Non-Animatronic Feature Plush may not have the ability to move when a child lets go of the Plush, such as through wind-up, spring or other mechanisms which mimic mechanical devices.
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8.
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Figural Wall-Crawling Radio or Infrared Control **********: in all styles/types, sizes and materials.
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9.
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Co-Branded Transformers Brand Action Figures **********: defined as a co-branded program limited to Licensed Article #1 (Action Figures) combining the Characters and the images, copyrights, and marks of Hasbro's Transformers brand.
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10.
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[Deleted]
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11.
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Nerf and Blasters **********: defined as (i) Licensee's Proprietary Foam Based "Nerf" Branded Sporting Goods and (ii) Blasters (whether or not branded "Nerf") that shoot foam darts and balls. All styles/types. Sold with or without wall decals. Rights to foam based sporting goods that are not branded "Nerf" are reserved by Licensor.
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12.
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Water Guns, Water Blasters and Water Cannons **********. Sold with or without wall decals.
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13.
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Board Games, Family Games (Non-Board), and Signature Games ********************: defined as,
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a.
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children's, family and all-age board games in Licensee's proprietary brands (for example, "Monopoly", "Life", "Risk", "Candy Land", "Operation", "Trivial Pursuit", "Clue", "Scrabble", "Heroscape"), in Marvel Character themed editions, with respect to which Licensee's rights shall be **********; and
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b.
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board games that are not in Licensee's proprietary brands or are public domain board games (for example, Chess, Checkers, Othello, Backgammon, Go, Chinese Checkers, Pachisi, Tic Tac Toe), with respect to which:
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14.
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Electronic Hand Held Games **********: self-contained dedicated electronic handheld devices with their corresponding software hard-coded into such device (which shall be similar to Tiger Electronic dedicated electronic handheld devices). Such device shall not accept cartridges or any additional software and/or shall not connect to a computer, television, pc or any other interactive device nor include any educational, teaching, or learning elements. ************************************************************************************************
************************************************************************************************
*******************************************************.
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15.
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Puzzles **********: two-dimensional (2D) cardboard and foam puzzles in all shapes, piece counts and sizes and cardboard and foam three-dimensional (3D) puzzles (i.e. Wrebbit, Puzz3D). ***********************************************************************************************
*************************************************************************************************
*******************************************************.
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16.
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Licensee's Proprietary "Puzzle Shots" **********: defined as the application of a digital photograph on to a digital puzzle and/or poster. The picture puzzle and/or poster shall be distributed through on-site portrait studio (kiosk) where a consumer's digital photograph is taken and super-imposed on a Character background to create a personalized foam fit puzzle. Licensor agrees to consider in good faith Licensee's request to exploit Puzzle Shots through on-line executions.
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17.
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Licensee's Proprietary "Playskool" Branded Pre-School Toys **********: This category shall include Licensee's range of Playskool-branded products of the general type developed by Licensee as Playskool-branded products under prior license agreements with Licensor; ***********************************************************************************************
****************************. Actual styles/types of products shall be developed in consultation with Licensor with Licensor retaining final approval over the styles and types of products to be developed, such approval not to be unreasonably withheld. All tooling and molding must be new and may not include tooling or molding of pre-existing products, however pre-existing approved vehicles and play-sets may be used provided they are sold with new figurines. Executions that are similar or identical to prior non-Playskool-branded executions produced by Licensee may be branded Playskool, ************************************************************************************************
************************************************************************************************
**************************************.
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18.
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Remoldable Compounds (e.g., Play-Doh or products like Play-Doh) **********. A remoldable compound is one where the compound can be formed into an object/shape and then later re-used to be formed into additional objects/shapes, as opposed to non-remoldable compounds which when formed into an object/shape dry or otherwise harden or lose their moldability and cannot then be reused to form additional objects/shapes in the future. For the avoidance of doubt, articles such as silly putty, plasticine, slime, ceramic clay, polymer clay, and self-hardening clay, shall not be considered Remoldable Compounds.
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19.
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Electronic IPOD/MP3 Speakers **********: limited to a dog or figure which interacts with an Ipod or MP3 player and displays motion, sound and light in reaction and relation to music in the manner consistent with Licensee's I-DOG line of products. Additional styles/types (e.g., fish, and cats) to be approved on a case-by-case basis in Licensor's sole written discretion, which approval shall not be unreasonably withheld.
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20.
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Musical Toothbrushes **********: defined as a toothbrush that plays music.
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21.
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[Deleted]
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22.
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Licensee's Proprietary "Lite Brite" Branded Activity Products **********: limited to the following styles types:
|
a.
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"Lite Brite" Activity Set: defined as an activity set whereby the consumer uses child friendly pegs which are pushed through perforated paper/panel and paper to create designs.
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b.
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Spinning Paint Activity Sets: defined as a spinning mechanism with paint and sheets of paper or other material to create designs on the sheets of paper. The Spinning Paint Activity Sets may also include lights and sounds.
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23.
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Licensee's Proprietary "Titanium" Branded Die-Cast Figures and Vehicles **********: the existing Hasbro die-cast toy line of this name, as well as substantially similar variations and extensions thereof which maintain the existing distinctive chrome/metallic finish (painted or non-painted). This category shall exclude all non-Titanium-branded die-cast toys, with respect to which Licensor reserves all rights.
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D. | Royalty Escalations. |
E. | Inventor Royalty Obligations of Licensee. Licensor shall consider up to two requests made by Licensee per Fiscal Year to reduce Royalty Rates set forth herein for a specific Licensed Article solely for the reason that Licensee is required to pay a royalty to a third party inventor or holder of patent rights or manufacturing process rights in connection with such Licensed Article. If agreed to by Marvel, the reduction shall be limited to *** of actual third-party total royalty amounts paid by Licensee and shall in no event reduce Licensee's Royalty Rate by more than ******************. |
F.
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*********************************************************************************************************************
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G. | Transformers Co-brand Items. The provisions of this Section 1(g) are not intended to supersede any pre-existing written agreements between the parties which are still active as of the Amendment Effective Date, relating to royalty rate adjustments in respect of certain Licensed Articles that are co-branded with Licensee's proprietary Transformers brand, which such agreements shall remain in full force and effect according to their terms. |